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RESUME

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I’m very passionate about modeling, texturing, lighting and compositing. Especially creating environments and hardsurface models. I really enjoy how the 3D industry keeps redefining itself every year and to keep pushing the envelope.

Professional â€‹
info​​
Skills
Software knowledge

Maya

Blender

Unity

Unreal Engine

Zbrush

Substance painter

Photoshop

Realflow

After effects

Premiere

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Ability to create high quality organic and inorganic 3d models in low-poly and high-poly levels & Generate normal maps from highpoly to lowpoly models.

3D modeling

Having good 3d sculpting skills

Texturing & Shading 

Ability to create Photorealistic shaders using multiple texture maps such as                Diffuse, specular, bump, translucent, displacement etc..

Knowledge of CAD software file format and ability to import and re-topologize in 3d Softwares.

Expert in procedural shading and creating tileable textures from images

Knowledge in creating advanced Physical based rendering(PBR) materials for game engines such as Unity

Lighting & Rendering

Understanding of 3D lighting production pipeline.

Good knowledge of color combination, creating mood and ambient of a scene.

High proficiency in rendering and compositing 3d renders to accentuate photo realism.

Knowledge in creating studio lighting and 360 turntable for e-commerce platforms

Additional skills

Team management

Product Photography

Work​
experience​

Motion graphics

Senior 3D Artist, Amazon Development Center

2018 -Present

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Role:

Joined Amazon as a senior 3D artist for creating photo realistic renders and AR VR compatible 3D

models of amazon products and Editorial Renders. I also involved in team development, SOP

creation and automation.

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amazon.JPG
amazon furniture.JPG
CGI Artist, Izmo ltd

2017 -02018

 

Role:

•  To create photo realistic 3d models of automotive for webGL based platform and Virtual reality solutions

    for auto dealers 

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    Work sample: https://honda360.izmoemporio.com/emporio-en-us.htm

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honda.JPG
CG Artist, Lenskart.com

2015-2017 December

 

Education
Role:

• To create photorealistic 3d models  of glasses which works on a web based real-time render platform.(Responsible for digitisation and Quality check) 

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• Work with developers to improve product view(360º) and User interface

 

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Senior 3D Artist, Kompsos media overseas

​2011 - 2015

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Freelance 3d artist part time

​2010 - Present

 

 

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•  Freelancing experience in various International and domestic projects such as 3D printing, Architectural visualization

and explainer videos

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Role:
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• Lead a team of 15-22 members which includes 3D artists, Research associates   and graphic designers

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• To create high quality animated videos for advertisement

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• Augmented reality based Interactive education content for medical & Mechanical  engineering students

 

 

 

Hobbies

Digital photography

Social networking

Travel blogging

Diploma in animation and visual effects
Image College of Arts & Technology

2008-2010

 

 

 

 

 
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