Akhil Jayachandran
CG Artist/Generalist
RESUME
I’m very passionate about modeling, texturing, lighting and compositing. Especially creating environments and hardsurface models. I really enjoy how the 3D industry keeps redefining itself every year and to keep pushing the envelope.
Professional ​
info​​
Skills
Software knowledge
Maya
Blender
Unity
Unreal Engine
Zbrush
Substance painter
Photoshop
Realflow
After effects
Premiere
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• Ability to create high quality organic and inorganic 3d models in low-poly and high-poly levels & Generate normal maps from highpoly to lowpoly models.
3D modeling
• Having good 3d sculpting skills
Texturing & Shading
• Ability to create Photorealistic shaders using multiple texture maps such as Diffuse, specular, bump, translucent, displacement etc..
• Knowledge of CAD software file format and ability to import and re-topologize in 3d Softwares.
• Expert in procedural shading and creating tileable textures from images
• Knowledge in creating advanced Physical based rendering(PBR) materials for game engines such as Unity
Lighting & Rendering
• Understanding of 3D lighting production pipeline.
• Good knowledge of color combination, creating mood and ambient of a scene.
• High proficiency in rendering and compositing 3d renders to accentuate photo realism.
• Knowledge in creating studio lighting and 360 turntable for e-commerce platforms
Additional skills
• Team management
• Product Photography
Work​
experience​
• Motion graphics
Senior 3D Artist, Amazon Development Center
2018 -Present
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Role:
• Joined Amazon as a senior 3D artist for creating photo realistic renders and AR VR compatible 3D
models of amazon products and Editorial Renders. I also involved in team development, SOP
creation and automation.
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CGI Artist, Izmo ltd
2017 -02018
Role:
• To create photo realistic 3d models of automotive for webGL based platform and Virtual reality solutions
for auto dealers
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Work sample: https://honda360.izmoemporio.com/emporio-en-us.htm
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CG Artist, Lenskart.com
2015-2017 December
Education






Role:
• To create photorealistic 3d models of glasses which works on a web based real-time render platform.(Responsible for digitisation and Quality check)
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• Work with developers to improve product view(360º) and User interface
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Senior 3D Artist, Kompsos media overseas
​2011 - 2015
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Freelance 3d artist part time
​2010 - Present
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• Freelancing experience in various International and domestic projects such as 3D printing, Architectural visualization
and explainer videos
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Role:
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• Lead a team of 15-22 members which includes 3D artists, Research associates and graphic designers
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• To create high quality animated videos for advertisement
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• Augmented reality based Interactive education content for medical & Mechanical engineering students
Hobbies
Digital photography
Social networking
Travel blogging
Diploma in animation and visual effects
Image College of Arts & Technology
2008-2010