Akhil Jayachandran
CG Artist/Generalist
RESUME
I’m very passionate about modeling, texturing, lighting and compositing. Especially creating environments and hardsurface models. I really enjoy how the 3D industry keeps redefining itself every year and to keep pushing the envelope.
Professional
info
Skills
Software knowledge
Maya
Blender
Unity
Unreal Engine
Zbrush
Substance painter
Photoshop
Realflow
After effects
Premiere
• Ability to create high quality organic and inorganic 3d models in low-poly and high-poly levels & Generate normal maps from highpoly to lowpoly models.
3D modeling
• Having good 3d sculpting skills
Texturing & Shading
• Ability to create Photorealistic shaders using multiple texture maps such as Diffuse, specular, bump, translucent, displacement etc..
• Knowledge of CAD software file format and ability to import and re-topologize in 3d Softwares.
• Expert in procedural shading and creating tileable textures from images
• Knowledge in creating advanced Physical based rendering(PBR) materials for game engines such as Unity
Lighting & Rendering
• Understanding of 3D lighting production pipeline.
• Good knowledge of color combination, creating mood and ambient of a scene.
• High proficiency in rendering and compositing 3d renders to accentuate photo realism.
• Knowledge in creating studio lighting and 360 turntable for e-commerce platforms
Additional skills
• Team management
• Product Photography
Work
experience
• Motion graphics
Senior 3D Artist, Amazon Development Center
2018 -Present
Role:
• Joined Amazon as a senior 3D artist for creating photo realistic renders and AR VR compatible 3D
models of amazon products and Editorial Renders. I also involved in team development, SOP
creation and automation.


CGI Artist, Izmo ltd
2017 -02018
Role:
• To create photo realistic 3d models of automotive for webGL based platform and Virtual reality solutions
for auto dealers
Work sample: https://honda360.izmoemporio.com/emporio-en-us.htm

CG Artist, Lenskart.com
2015-2017 December
Education
Role:
• To create photorealistic 3d models of glasses which works on a web based real-time render platform.(Responsible for digitisation and Quality check)
• Work with developers to improve product view(360º) and User interface
Senior 3D Artist, Kompsos media overseas
2011 - 2015
Freelance 3d artist part time
2010 - Present
• Freelancing experience in various International and domestic projects such as 3D printing, Architectural visualization
and explainer videos
Role:
• Lead a team of 15-22 members which includes 3D artists, Research associates and graphic designers
• To create high quality animated videos for advertisement
• Augmented reality based Interactive education content for medical & Mechanical engineering students
Hobbies
Digital photography
Social networking
Travel blogging
Diploma in animation and visual effects
Image College of Arts & Technology
2008-2010
